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PEBL 2.2
Psychology Experiment Building Language - Cross-platform psychological experiment development system
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#include "PEBLObjects.h"#include "PEBLEnvironment.h"#include "../base/Variant.h"#include "../base/PList.h"#include "../base/PComplexData.h"#include "../base/Evaluator.h"#include "../devices/PEventLoop.h"#include "../base/PEBLObject.h"#include "../devices/PEyeTracker.h"#include "../devices/DeviceState.h"#include "../objects/PColor.h"#include "../objects/PTextBox.h"#include "../objects/PDrawObject.h"#include "../objects/PCustomObject.h"#include "../utility/PError.h"#include "../utility/PEBLUtility.h"#include "../utility/Defs.h"#include "../platforms/sdl/PlatformEnvironment.h"#include "../platforms/sdl/PlatformWindow.h"#include "../platforms/sdl/PlatformImageBox.h"#include "../platforms/sdl/PlatformDrawObject.h"#include "../platforms/sdl/PlatformLabel.h"#include "../platforms/sdl/PlatformFont.h"#include "../platforms/sdl/PlatformEventQueue.h"#include "../platforms/sdl/PlatformTextBox.h"#include "../platforms/sdl/PlatformCanvas.h"#include "../platforms/sdl/PlatformAudioIn.h"#include "PEBLList.h"#include <string>Go to the source code of this file.
Namespaces | |
| namespace | PEBLObjects |
Variables | |
| PlatformEnvironment * | myEnv |
| PlatformEventQueue * | gEventQueue = NULL |
| PlatformEventQueue* gEventQueue = NULL |
Definition at line 105 of file PEBLObjects.cpp.
Referenced by PEBLEnvironment::GetInput0(), PEventLoop::Loop1(), PEBLObjects::MakeEnvironment(), PEBLEnvironment::RegisterEvent(), PEBLEnvironment::WaitForAnyKeyDown(), PEBLEnvironment::WaitForAnyKeyDownWithTimeout(), PEBLEnvironment::WaitForAnyKeyPress(), PEBLEnvironment::WaitForAnyKeyPressWithTimeout(), PEBLEnvironment::WaitForKeyDown(), PEBLEnvironment::WaitForKeyPress(), PEBLEnvironment::WaitForKeyRelease(), PEBLEnvironment::WaitForListKeyPress(), PEBLEnvironment::WaitForListKeyPressWithTimeout(), PEBLEnvironment::WaitForMouseButton(), and PEBLEnvironment::WaitForMouseButtonWithTimeout().
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Definition at line 189 of file PEBL.cpp.
Referenced by PEBLObjects::Draw(), PEBLObjects::MakeEnvironment(), and PEBLObjects::MakeWindow().