View source for Release Notes 0.14
===Minor fixes=== * now, a file will have two properties: filename, and direction. Filename will get bound to the actual filename used to save the file (if a new filename was used because of a conflict). Direction will get ethier READ or WRITE. *Fixed SDTDPrime so it computes d prime correctly (thanks Carlos Schlottfildt and others) *Setting xy position of scaled objects fixed. *you can now reset the background color of a window using the .bgcolor property *Audio playback issues. If you try to load multiple soundfiles using LoadSound(), they need to get converted internally to a common playback format. PEBL will use the format of the first sound file loaded in order to do this. However, you need to be careful when loading sounds of different sampling rates, because the internal functions in SDL 1.2 that do this are not able to do conversions that are not a power of 2. That is, if your first file has a rate of 44100 and your later files are 22050, you are fine, but if the later files are 16000, it will not be able to cleanly convert. The newest version of SDL 2.03 supposedly fixes this, but we have not yet migrated to SDL 2. the workaround is to resample your audio sothat they are at the same sampling rate (i.e., use audacity).
Release Notes 0.14
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